Showing posts with label game. Show all posts
Showing posts with label game. Show all posts

Tuesday, April 5, 2011

Not quite Chase the peas.

Since when was a chop stick a finger?  Or a finger a third chop stick?


Turn the Circle Inside Out

Turn the Circle Inside Out has been played in Girl Guiding circles since my mother was a Guide [1940s] and before as her mother was also a Guide.




  • A circle is formed using all the players.
  •  Everyone joins hands and faces the middle of the circle.
  •  Everyone closes their eyes and tries to turn the circle inside out so that everyone is facing the opposite direction (outside of the circle) without letting go of each others' hands.

(Hint: the solution is that two players hold up their hands and everyone else follows through underneath.)

Wednesday, December 9, 2009

Accusions of Cheating

Learning to play by the rules of any game is difficult. add to this a splash of variance of the accusion of cheating often comes to the forefront.

The game then becomes a matter of behavior modification and tolerance / forbearance. Dealing with issues and volatile emotions rising their head and messing up a perfectly good game or activity.

Kick Ball : Churchill Guide Style

1) No head butting the ball.
2) No fighting over the ball.
3) Kick ball to the goals to gain points.
4) Put the goals on the ends of the field.
5) If tagged 3 times from opposite team member, the ball is to go to the other team.
6) Be a good sports person.
7) No cheating.
8) No swearing at the elders.
9) No rematches when you’re out.

Keep it up

Orginally this game came from Communicating September 2002 P 8. Over time several changes have been made.


Keep it Up!** players are in a scattered formation and try to keep a beach ball in the air as long as they can by hit­ting it before it touches the floor. Each time a player hits the ball, she says something relating to the theme selected. Examples include items in a first aid kit, sporting events, healthy snacks, what to take on a hike, safety hazards etc..




Thursday, February 5, 2009


Wet Chux Chase.



This relay race needs two chux cloths per team.


Each person 'racing' needs their teams chux to get from one end to the other witout their feet touching the floor.



If you score thry these:

1 score point to each team member making it to the end line.

1 score point for each member getting to the end within a chosen time.

1 score point for each of the other teams members that you touch on the hand.... and so forth.


decide on the appropriate types of scoring available before the game is started.